3D Drawing with AutoCAD - Section 8

This eighth section of the free online autocad course includes chapters 33 to 41.

Online autocad course

Chapter 33 The Modeling Space 3D

Chapter 34 SCP in 3D

34.1 SCP in 3D
Origin 34.1.1
34.1.2 Face
34.1.3 Three points
34.1.4 Vector Z
34.1.5 Vista
34.1.6 Rotate shafts
34.1.7 The SCP command
34.1.8 Clips of the SCP icon
34.1.9 Record and reuse SCPs
Dynamic 34.2 SCP

Chapter 35 Viewing in 3D

35.1 Orbit 3D
35.1.1 The Orbit context menu
35.1.2 Adjust Distance and Pivot
35.1.3 Perspective and Parallel Projection
35.2 ViewCube
35.3 SteeringWheel
35.4 Animations
35.4.1 ShowMotion
35.4.2 Cameras
35.4.3 Ride and Fly
35.4.4 Video recording
35.5 Navigation with the mouse
35.6 Visual Styles

Chapter 36 Objects 3D

36.1 Lines, Curves, and Polylines in the 3D Field
36.1.1 Editing Simple Objects in 3D
36.1.2 Object references 3D
36.2 Types of Objects
36.2.1 Solids
36.2.2 Surfaces
36.2.3 Mesh
36.3 Manipulation of 3D Objects
36.3.1 Gizmos 3D
36.3.2 Align and 3D Symmetry

Chapter 37 Solids

37.1 Solids from simple objects
37.1.1 Extrusion
37.1.2 Sweep
37.1.3 Solevation
37.1.4 Revolution
37.1.5 Propellers
37.2 Primitives
37.3 Polysolids
37.4 Composite solids
37.4.1 Cut
37.4.2 Interference Check
37.4.3 Intersection
37.4.4 Union
37.4.5 Difference
37.4.6 Pulsartirar
37.4.7 Sheath
37.5 Chamfer and Junction 3D
37.6 Edition by gripping
37.7 Subobject Editing
37.7.1 Stamped
37.8 Edition of composite solids
37.9 Section
37.10 Model documentation
37.11 Cleaning of solids

Chapter 38 Surfaces

38.1 Methods of creation of surfaces
38.1.1 Flat surface
38.1.2 Extrusion
38.1.3 Sweep
38.1.4 Solevation
38.1.5 Revolution
38.1.6 Network Surfaces
38.1.7 Fusion
38.1.8 Patch
38.1.9 Offset
38.2 Conversion to surfaces
38.3 Editing surfaces
38.3.1 Splice
38.3.2 Crop
38.3.3 Extend
38.3.4 Carve
38.3.5 Control Vertices
38.3.6 Geometry projection

Chapter 39 Mesh

39.1 Meshes from simple objects
39.1.1 Mesh defined by sides
39.1.2 Rules
39.1.3 Tabulated
39.1.4 Revolutionized
39.2 Mesh primitives
39.3 Mesh Conversion
39.4 Edition
39.4.1 Smoothing
39.4.2 Refining
39.4.3 Folds
39.4.4 Faces
39.4.5 Subobjects in meshes

Chapter 40 Modelized

40.1 Materiales
40.1.1 Assignment of materials
40.1.2 Modification and creation of materials
40.2 Lights
40.2.1 Natural Light
40.2.2 Light Spot
40.2.3 Spotlights
40.2.4 Network Lights
40.3 Fund
40.4 Modelized

Whats Next?

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